; Latte coffee foam (2) | icoLED | Bert Simons | Portfolio

I was trying to get a foamy material like coffee latte with material shaders. tried the procedural shader in the share forum but render times were unexceptable and controlling the look was difficult.

7blau
And on of the latest renders , it sort off works but needs a lot of attention in detail. Like the size of the stenciled noise, how the stenciled meshes relate together etc.